Gem Catcher - Richard Allbert's Course
Controls:
Left
- Key " A ",
- Arrow key " ← ",
- Click or Tap on the "left" side of the screen.
Right
- Key " D ",
- Arrow key " → ",
- Click or Tap on the "right" side of the screen.
Reset: Key " R ".
Objective: Collect as many gems as you can, but be careful, don’t let them get away, or you’ll lose!
If you lose, the screen will freeze for a few seconds, and the game will restart automatically.
This is a "Test Game" made in "Godot" through Richard Allbert course
Course (Udemy): Jumpstart to 2D Game Development: Godot 4.3+ for Beginners
Section: "Godot 4.3 - An intro to Godot with Gem Catcher"